Missed our recent event? Don't worry, you still have a chance to catch up!
If you couldn't make it to our exciting promotional lectures for this year's StopMoLab program, fear not! You can still access all the valuable insights and information by watching the recordings.
Our promotional lectures, held on March 26, 2024, at 16:00 CET on Zoom, introduced our mentors and provided an overview of what to expect from the StopMoLab program. Led by experienced professionals, these sessions offer a glimpse into the enriching journey that awaits participants.
The StopMoLab program features five engaging online workshops, designed to foster continuous growth and development. Additionally, participants will have the opportunity to join a four-day onsite workshop in ĆĂłdĆș, Poland, for hands-on learning and collaborative exploration.
Whether you’re still undecided or eager to dive in, we invite everyone to watch the recorded sessions and learn more about the enriching experiences StopMoLab has to offer. You can find the recordings posted below.
Just remember- StopMoLab program runs from May 2024 to December 2024, offering flexibility in payment with a full program fee of 3250 euros or two installments of 1875 euros each. Application forms must be submitted by April 14th, 2024.
Recording of meeting with Francesca Maxwell:
Francesca started working in stop-motion animation twenty years ago on Aardmanâs âChicken Runâ and âTortoise vs. Hareâ as Painter, Model-maker and Set Dresser. She was Head Painter on Tim Burtonâs âThe Corpse Brideâ, Art Director on Wes Andersonâs âFantastic Mr Foxâ and on Laikaâs âParaNormanâ, and Production Designer on Mexico first stop-motion feature film, Luis Tellezâs âInzomniaâ.
MENTORING
This series of workshops aims to explore the process of designing and creating sets and props for stop-motion animation. Participants will focus on developing from the history of the visual language of film with colour script and concepts to the development of a scale model. In each class we will explore different aspects of design and art direction
Recording of meeting with Kerdi Kuusik-Oengo:
Kerdi Kuusik-Oengo is the executive producer of the stop-motion animation studio Nukufilm since 2005 and has been the producer or production manager of 40 animation shorts plus S3D feature Lisa Limone and Maroc Orange by Mait Laas
MENTORING
A step-by-step guide through the producing of a stop-motion project (short and art-house), beginning from developing the idea till post-production and premiere.
During the workshop, Kerdi Oengo, who has produced over 40 films in her career, will guide participants through the entire animation pipeline. From development and its importance to Calculating the budget and splitting it up.
Recording of meeting with Paul Mathot:
Paul Mathot is a co-founder of the world-renowned Pedri Animation studio, acclaimed for his work in creating puppets for major productions such as the 4 Solan and Ludvig films, âHakkebakkesogenâ and âOinkâ
MENTORING
Workshops are aimed to familiarize the participants with the process of creating and with the techniques of making animation puppets.
Participants will learn all the rules that you need to know to understand to create a design of a puppet that will be possible to build, animatable and useful. Paul will explain how puppet is constructed, costume is made or how to achieve natural facial expressions.
Recording of meeting with Tobias Fouracre:
Tobias, a freelance stop-motion Director and Animator. In 2004, he became Key Animator on Tim Burtonâs âThe Corpse Bride,â leading to directing high-profile commercials like Marmiteâs Paddington Bear campaign and Anchorâs Fuzzy Felt cows. He also animated for top European production companies. His feature film work includes Wes Andersonâs âFantastic Mr. Fox,â Tim Burtonâs âFrankenweenie,â and Wes Andersonâs âIsle of Dogs,â all earning Oscar nominations for Best Animated Feature.
MENTORING
Workshopsâ participants on character animation with Tobias Fouracre will practice the various stages of work on all stages of shooting from the animators perspective: from the analysis of the shot, through the shooting a reference video, âblockingâ or key-frame preparations for the shot, to animating the final shot.